Dark Hours is leaving PC and heading to PS5 and Xbox Series on April 22, with Piece of Cake Studios pricing the console version at $14.99. The co-op survival horror game already left Early Access and had its full release on Steam, and the studio says it has sold over 500,000 units – a decent sign that there is room for this kind of mid-priced horror with a strong replay loop.

The pitch is simple enough to sell in a trailer and messy enough to actually work: up to four players break into a score, the power goes out, and a monster turns the heist into a slaughterhouse. That mix of stealth, teamwork, and opportunistic betrayal has become a reliable formula for multiplayer horror, but Dark Hours leans harder into loot, contracts, and repeat runs than the usual ”run from thing, scream, repeat” model.

Dark Hours console version features

  • Eight monsters with their own abilities, strengths, and weaknesses
  • More than 50 heist items, including hacking tools, EMPs, scanners, cameras, teleporters, tasers, and more
  • 60 maps across five environments: auction houses, casinos, museums, nuclear power plants, and cruise ships
  • More than 12 mission objectives, from stealing artifacts to blowing up the building
  • Three mafia factions, over 100 customization items, and four difficulty levels, including Nightmare mode

Why Dark Hours keeps players coming back

Dark Hours is built around repeated failure, which is exactly how a lot of modern co-op horror survives once the jump scares wear thin. The game adds a PvPvE mode where two robber teams compete, plus extra modes called Golden Rabbit, Curling, and Red Light Green Light – the sort of grab-bag that suggests the studio knows it needs more than one core loop to keep console players around.

That strategy also fits the wider co-op horror market. Games like Phasmophobia and Lethal Company showed there is still appetite for social horror that can be clipped, streamed, and replayed endlessly; Dark Hours is trying to graft that same stickiness onto a heist premise, which gives it a clearer identity than ”generic spooky multiplayer.” Whether that identity survives pad-to-pad is the real test.

Dark Hours release date and platforms

The console launch lands on April 22 for PS5 and Xbox Series. On PC, Dark Hours first arrived in Early Access on October 24, 2024, before its full release on October 23, 2025.

If the port lands cleanly, the low entry price and cross-play/friends online system should help it find an audience beyond the Steam crowd. The bigger question is whether players will stick with the heist fantasy once they have seen every monster and map – or whether the next update needs to bring a much nastier surprise.

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