2 min read

Amazon puts Luna games inside Prime Video on Fire TV

Amazon adds Luna games to Prime Video on Fire TV, with a Games tab, no client install, and support for controllers or smartphones.

Image: ITzine

Amazon is putting its Luna cloud gaming service directly inside Prime Video on Fire TV, giving the platform a more prominent route to users. A new Games tab is now appearing for customers in the US and UK, with game launches promised within a few seconds and no separate client installation.

Luna features in Prime Video

The Fire TV integration includes:

  • A Games tab inside the Prime Video interface
  • Game launches without downloading additional software
  • Support for a standard controller or a smartphone instead of Luna’s dedicated gamepad
  • Access to a rotating library for Prime subscribers
  • An initial rollout in the US and UK, with expansion to additional markets and devices promised

Amazon’s lineup combines major releases with simpler games intended for group play. Announced titles include Hogwarts Legacy, EA Sports FC 26, Indiana Jones and the Great Circle, Clue, and Ticket to Ride.

Fire TV offers Amazon a straightforward entry point: the television is already connected, and users regularly open Prime Video. Adding a games button to that familiar flow could make Luna more visible without requiring customers to seek out a separate service.

Recommended reading

Halo remake revives Xbox’s old magic

Cloud gaming inside Amazon’s ecosystem

Luna has not been at the center of Amazon’s biggest announcements, although the company has continued to maintain and periodically update it. The integration now places the service alongside Amazon’s video, music, and sports offerings.

Cloud gaming still faces familiar obstacles, including internet speeds, subscription costs, and the question of why users should stream a game rather than install it. Google Stadia did not survive to 2023, while Microsoft promotes Xbox Cloud Gaming through Game Pass and Nvidia continues to develop GeForce Now.

Amazon’s move addresses a product-access problem rather than a core technology issue: shorten the path from discovering a game to launching it. If the company follows through on adding countries and devices in the coming months, Luna will get a broader test of whether cloud gaming works better as part of a subscription than as a standalone storefront.

Maya Lindqvist

Culture Editor

Maya explores gaming, streaming, and the internet as a place where people actually live. From deep-dives into creator economies to the anthropology of digital communities, she tracks platform drama and cultural shifts so you don't have to. She believes the best tech stories are fundamentally about human behavior.

via ITzine

/ Keep reading