Nintendo is scaling back production of the Switch 2 after holiday sales fell short of expectations, according to Bloomberg. The company now plans to manufacture 4 million units this quarter, down from an original target of 6 million. Despite this adjustment, the Switch 2 remains the fastest-selling console ever during its first year, with 17.37 million units sold up to the end of 2025 – outperforming the original Switch’s launch by 10 million units in the same period.
Popular titles like Mario Kart World have proven hits, surpassing 14 million copies, and the Switch 2-exclusive Pokémon Pokopia adds to its strong software catalog. The console also supports day-one releases like Resident Evil Requiem, achieving parity with Xbox Series X and PS5 on major new games. Nevertheless, Nintendo hasn’t increased its annual sales forecast beyond the 19 million units it set initially, raising eyebrows among investors accustomed to conservative projections that typically get raised over time.

Internally, Nintendo is reportedly debating whether its aggressive inventory buildup for the Switch 2’s June launch resulted in demand being pulled forward, leaving the holiday quarter with fewer sales than anticipated. Many of the strongest game releases, like Mario Kart World and Donkey Kong Bonanza, happened around launch, while the holiday window offered fewer blockbuster titles despite the availability of highly anticipated games such as Metroid Prime 4 and Pokémon Legends: Z-A.
Some analysts have voiced alarm, labeling the holiday season performance ”awful news” and warning that Nintendo will face stiff competition in holiday 2026 from Grand Theft Auto 6, alongside challenges brought on by a global RAM shortage. Although price increases driven by memory costs are under consideration, it’s suggested Nintendo might absorb losses to maintain sales momentum.
However, concerns about the Switch 2’s software lineup being poor appear exaggerated. For a console still in its infancy, the game library’s pacing aligns with industry norms, and Nintendo is known for quietly holding back major new releases. The company’s core audience remains loyal, and its multiplayer, family-oriented titles target demographics less likely to be swayed by mature competitors like GTA.
Adjusting production after an unprecedentedly successful launch year is not unusual and doesn’t necessarily signal trouble ahead. The second year post-launch will be a critical period for Nintendo to sustain momentum, especially as heavy hitters from other platforms emerge.
- Switch 2 Q3 production: 4 million units (down from 6 million)
- Year 1 sales: 17.37 million units (10 million more than original Switch in first year)
- Annual sales forecast: 19 million units (unchanged)
- Best-selling titles: Mario Kart World (14 million copies), Pokémon Pokopia (exclusive)
- Upcoming competition: Grand Theft Auto 6 (Holiday 2026)
- Potential new releases: Fire Emblem: Fortune’s Weave, possible new Mario game
Nintendo’s ability to maintain its strong player base and release compelling titles will determine whether Switch 2 can continue to compete effectively in the increasingly crowded console market.

