[Gutenberg]

Marathon has already sold more than 1.2 million copies across all platforms, according to a new report from analytics firm Alinea Analytics. PC sales lead the pack, accounting for about 800,000 copies sold via Steam-nearly 70% of the total audience.

Console sales make up the remainder. PlayStation 5 versions moved around 217,000 units (roughly 19%), while Xbox platforms-including consoles, PC, and cloud gaming-contributed about 133,000 copies, just over 11% of total sales.

Despite Marathon being a PlayStation-backed title, most players prefer the PC edition. Financially, the game has already generated over $55 million in revenue.

Marathon game sales by platform

Marathon launched strong, with a peak concurrent Steam player count of about 88,000 on release day. Current numbers have dipped slightly to around 50,000 concurrent players, but the game still holds a ”Very Positive” user rating based on over 23,000 reviews.

While the impressive sales and player engagement indicate a solid start, the gradual decline in active players suggests interest is tapering somewhat in the weeks following launch.

Here is a breakdown of Marathon’s sales and player engagement:

  • Total copies sold: 1.2 million+
  • PC (Steam): ~800,000 copies (70%)
  • PlayStation 5: ~217,000 copies (19%)
  • Xbox platforms (console, PC, cloud): ~133,000 copies (11%)
  • Revenue generated: $55 million+
  • Peak Steam concurrent players at launch: ~88,000
  • Current Steam concurrent players: ~50,000
  • User rating: Very Positive (based on 23,000+ reviews)

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